My research is to use numerical geodynamical models to simulation mantle convection, subduction, mountain building, and tectonics. I also developed next-generation dynamic codes, emphasizing in high-performance parallel and GPU computing.
· Developed a visco-elasto-plastic finite-element code, DynEarthSol3D, for 3-D lithosphere-scale deformation, and used it for modeling ground deformation in SW Taiwan.
· Modeled the evolution of subduction system and found that the slab dips depend on the frictional strength along the subduction interface and on the thickness of overriding lithosphere.
More research content (e.g., text, photos, figures, links) here ...